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Wildendrem Volume Two: The Saintly Hollows

Created by Phantom Mill Games

Two new books of mythic adventure in a land of wonder and peril, for use on their own or alongside the award-winning Valley of Flowers.

Latest Updates from Our Project:

Survey Update and VAT Corrections
8 months ago – Wed, Jan 21, 2026 at 07:38:49 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Backerkit Surveys Incoming
9 months ago – Thu, Jan 15, 2026 at 04:48:16 PM

After working out a few kinks, we've begun the process of sending out surveys via Backerkit. Right now we're in the midst of the "smoke test," which dispatches surveys to 5% of our backers, just to make sure everything's running smoothly. If all goes well (so far so good!), we'll send out the rest tomorrow.

So please keep your eyes out for those surveys. Once we have your email addresses collected via Backerkit, we can start distributing PDFs of existing publications (The Valley of Flowers, Dethroners, Psychographia, etc.) to those who backed for them or selected them as add-ons.

And if you run into any problems, please let us know!

A Peek into the Scrying Bowl
10 months ago – Tue, Dec 02, 2025 at 06:30:08 AM

We’ve been hard at work on all things Wildendrem, and today we’re writing with an update on our planned schedule for the weeks ahead. We may need to make adjustments as we go, but we want to answer the most common questions we’ve received so far.

Pledge Manager & PDFs

We’ll be using Backerkit for our pledge manager. We want to get already completed digital rewards (including PDFs of The Valley of Flowers) to backers as soon as possible, and that means collecting info through the pledge manager. PDFs will be distributed through DriveThruRPG when possible (everything except some third party add-ons).

We plan to have surveys ready in the next two weeks. We’ll update again when those are about to go out.

The Wildendrem Codex

We’re focusing most our work on this book right now, as it’s the nearest to completion. If all goes as planned, we’ll distribute PDFs of the Codex to all backers in March. Print copies will ship with the other physical rewards.

Going Forward

You can expect progress updates from us about once per month, and of course we’ll keep you apprised of any major developments. Thank you again for being part of this—we’re really excited about what we’ve been cooking up, and we look forward to sharing more with you soon.

Thank you—and now onward!
11 months ago – Thu, Nov 13, 2025 at 07:03:48 AM

It's been an amazing campaign, and we're grateful to all of you for being part of it. With over 1000 backers (!) and every stretch goal unlocked, we'll be able to create the best possible versions of these books.

In the weeks ahead, we'll be in touch about the pledge manager, timelines, etc. But for the moment we just want to express our gratitude for your support. Sincerely, THANK YOU for making this possible.

Sir Goliath illustration by Eon Fontes-May

Here's another project we're excited about: Loin du feu is a fantasy grimoire using the Fate system to explore the rugged paths of a dark, magical France. It's a project made entirely by women, and the art and design look absolutely gorgeous. Check it out!

Conversion Kits Unlocked!
11 months ago – Wed, Nov 05, 2025 at 08:13:07 AM

Holy moly! We're beyond pleased that we've unlocked our final stretch goal, which means it will be easier than ever to explore Wildendrem using the system of your choice. The thing we're most excited about is the opportunity to work with Will and Michael, who are both Wildendrem experts and tremendous designers in their own right. To celebrate, I wanted to highlight some of my favorite work from these two vets.

Will Jobst is a game designer who publishes under Good Luck Press, and they have a catalog of fabulous games that's too long to list here. Their published work as well as their thinking about games has been tremendously influential to me as a designer and player of games. One of my personal faves is Black Mass, an experimental horror game that incorporates tarot, personas, and some of the most evocative writing I've encountered in RPGs. I also want to shout out the upcoming Plasmodics, which takes Will's wild sensibilities and situates them in an old-school-adjacent context to fantastic effect. 

Michael Putlack, under Night Noon Games, has been publishing both excellent Shadowdark material and original TTRPGs. My favorite of his Shadowdark supplements is Creating & Adapting Monsters for Use in Shadowdark RPG, which shows a deep love for and understanding of the things that make Shadowdark a special game. My favorite of his original RPGs is Be Kind. Rewind, a thoughtful and compelling journalling game that tackles nostalgia and the deep personal connection we can form with cinema.

As you can tell, we're deeply psyched to work with these two. So, what's next? While we don't have any more official stretch goals, rest assured that any additional funds will continue to be invested in making the books as rich, beautiful, and useful as possible--this means more art, more writing, and more Wildendrem to explore!